![Kang Dynasty (Surge Foil) [Marvel Super Heroes Commander]](/images/houseofcardsshop.shop/images/product/kang-dynasty-surge-foil-marvel-super-heroes-commander-1.png)
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-65%Kang Dynasty (Surge Foil) [Marvel Super Heroes Commander]—
$1.41
$0.49The Story
| Set: | Marvel Super Heroes Commander |
| Type: | Enchantment — Saga |
| Rarity: | Rare |
| Cost: | {3}{U} |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — For each opponent, tap up to one target creature that player controls. Goad those creatures. Until your next turn, whenever any of those creatures deals combat damage to a player, draw a card.
III — Target creature you control gets +1/+1 until end of turn for each card in your hand and can't be blocked this turn.
I, II — For each opponent, tap up to one target creature that player controls. Goad those creatures. Until your next turn, whenever any of those creatures deals combat damage to a player, draw a card.
III — Target creature you control gets +1/+1 until end of turn for each card in your hand and can't be blocked this turn.
Description
| Set: | Marvel Super Heroes Commander |
| Type: | Enchantment — Saga |
| Rarity: | Rare |
| Cost: | {3}{U} |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — For each opponent, tap up to one target creature that player controls. Goad those creatures. Until your next turn, whenever any of those creatures deals combat damage to a player, draw a card.
III — Target creature you control gets +1/+1 until end of turn for each card in your hand and can't be blocked this turn.
I, II — For each opponent, tap up to one target creature that player controls. Goad those creatures. Until your next turn, whenever any of those creatures deals combat damage to a player, draw a card.
III — Target creature you control gets +1/+1 until end of turn for each card in your hand and can't be blocked this turn.











